Welcome to Gaia! ::

Project Catwalk

Back to Guilds

Project Catwalk is a guild dedicated to Gaia's fashion community, and those interested in designing avatar outfits. 

Tags: Fashion, Competition, Contest, Prize, Avatar 

Reply Current Cycle (8)
Current Cycle Info

Quick Reply

Enter both words below, separated by a space:

Can't read the text? Click here

Submit


Aerial Goddess

Captain

PostPosted: Sat Nov 11, 2023 10:48 pm


Welcome to Project Catwalk's main game subforum,
where you can watch the competition unfold.
Or better yet, you can participate in the chats, if you're
one of the lucky few who're battling for victory!




Please note that posting in this subforum is an exclusive experience offered only
to the designers of the current cycle, or crew. The privileged Designers are:


Pommes Frites xXAcid_FreeXx CottonCandy Girl kaekie
FarrahLopolis Starry-Tiger mayuralover ChocoDoko
Endless Endeavors Veenonymous Kr-E Freminet
lthildim Xogue Elora Lore Crimson-Miz




If you are a part of the current cycle:
Only challenge submissions may be posted in the main Project Catwalk sticky topic, but you
have free reign of the sub outside of that one thread. Create a few discussion topics to get to know
your fellow competitors, and don't limit yourself to just PC-related materials, either — Share your
latest dream, complain about your family, moan and cry about the collapse of society, spill your
deepest and darkest thoughts, or just shoot the s**t with new friends.
All Current Cycle Designers may post in this subforum at any time, whether they have been eliminated
or not. We'd even encourage eliminated Fashionistas to create their own thread and post what they
might have entered for the week's theme. Or perhaps eliminated contestants could create their own
judging thread, to weigh in on challenges.
Cycles will formally end a week or two after an official PC winner is announced. Up until the official
announcement concluding the cycle, Designers may continue hanging around this sub all they want.


If you are not a part of the current cycle:
You are encouraged to follow the current cycle's competition; Watching how everything unfolds
could teach you vital tricks to use if you plan to be in an upcoming cycle. As well, it'll show you what
to expect from your Judges. Although, you can always just follow it for pure entertainment, too!
If you choose to follow any part of the competition, and want your voice to be heard regarding
anything to do with Project Catwalk, or the current cycle, please direct your words to the main PC
forum. Members who repeatedly post here when they shouldn't be will be warned, before being
removed from the guild. Please help us to keep the guild safe from clutter.
PostPosted: Sat Nov 11, 2023 10:51 pm


Get To Know Your Project Catwalk 8 Crew


Head Judge: Picaru
User Image
Hello there, I'm Picaru! You can also call me Pica (pronounced more
like Pikachu, not the disorder that makes you swallow safety pins and dirt)
or Maxie.
I use she/her pronouns, and I'm based out of beautiful New England
in the EST time zone. My personal style leans very sweet, feminine, and
flowery, with a lot of influence from J-fashion subcultures such as lolita and
mori-kei. Fun fact: I have a BFA in fashion design, and I like to nerd out over
garment construction and costume design. The way to my heart is through
thoughtful details and intentional design choices—I love an outfit that tells a
story and leaves an impact, no matter the theme. I can't wait to see what
everyone brings this cycle~ Good luck and have fun! ❀


Judge: ThoughtsofaDame
User Image

I'm Dame/Reb though I usually go by Dame!
I competed in Cycles 5 & 6 and Judged for cycle 7 and now for cycle 8!
I'm from Illinois grew up around Aurora now living in Southern Illinois which puts me in the CST zone.
My person style is something constantly changing but usually somewhere on the Goth to cottagecore spectrum.
My closet doesn't know what I want from it in real life or on gaia.
I'm an Artist I paint, draw, make jewelry, and scrapbook/art journal mainly but I will do anything to try and make the art I want.
Fashion enthusiast, I tried to go to school for fashion design that did not happen.
I also use to participate in Nanowrimo and have written(50000 words of) 4 novels.
I love video games and I'm an avid TTRPG player D&D 5e formally but now my partner( with my help) is building a TTRPG system of their own that we use.
What I look for in designers is attention to detail, bold choices, and to feel like I can see the story of your looks.
I'm also looking for good descriptions and confidence.
Looking forward to seeing what you all bring to this cycle!


Judge 3: nenone
User Image

Hi everyone! I'm nenone. You can call me nenone, nen, or Sofie [she/her], any of those names will get my attention.
I'm your local cat lady residing in in Upstate NY, and I'm so happy to be one of the Judges for Cycle 8.
Joining Project Catwalk has been one of the best things I've done on Gaia. I've been around for many years, just never really actively posting anywhere.
I actually didn't make the original Cycle 7 competition, but got a second chance when someone dropped out. I made it to first place in Cycle 7.
I have a more fluid fashion style [normally you'll see my avatar in some alien | demon eldritch hybrid] but I really love seeing people weave their stories into their looks.
I'm rooting for everyone in this cycle, and I'm so excited to see how you all will grow with each challenge. Good luck everyone! ❀


Judge 4: John
User Image

Heyyy, I’m John! I competed on Cycle 7 and came in 3rd iktr! I’m from New Jersey and have a cute lil dog named Yogi.
I love video games and fantasy, which tend to reflect in a lot of my avatars. I’m also very big into building backgrounds, which has become my new favorite hobby on Gaia.
I’m really big into music which I’ll sometimes use as a source of motivation for my avatars. What I’d like to see from all of you beautiful new (and returning!) designers is being creative and thinking outside of the box.
Risks are fun! Most importantly though, have a good time! I’m still relatively new to this wonderful guild, so I’ll be learning alongside all of you new competitors!
Good luck friends, and have fun!


Style & Motif Mentor:SoggykittenART
User Image

𝕳𝖎, I'm Soggykitten.ᐟ I competed in Cycle 7 and was honored to place 2nd. I’m also a mom to a rapidly growing baby girl and an energetic young boy who loves reading. Life is busy, but I’m excited to see what you all create in Cycle 8. One of the best parts of this competition is being completely floored by others’ creativity, which pushes you to level up your own work. Scenics are one of my favorite things to build, but there’s something especially rewarding about designing for a specific model and telling a story through your look. Project Catwalk has been a fantastic creative outlet for that.
❀ I’ll also be sharing a thread where I revisit my Cycle 7 entries and revise them using judge feedback. Hopefully that gives you some useful insight.
Have fun, take risks, and let’s see what you’ve got! ❀


Creativity & Description Mentor: wishflower
User Image

hi, i'm wishflower! i also go by wish, or dee
(pronouns typically she/her, although i also don't mind they/them)
when it comes to avi's and fashion, i love bold colour choices/combos and interesting silhouettes/shapes
i’m a sucker for lots of small details… the more the better!
i love k-pop (particularly 2nd and 3rd gen) so i'm no stranger to eclectic, mix-and-match styling
i also enjoy high fashion types of looks that take inspiration from fantasy
i'm located in the EST time zone; although i can be online at various points in a day
send me a PM (or reach out on Discord) if you're seeking guidance on overall creativity of your look or want some advice on the description for your entries~
although if you just want general feedback, that's okay too ♥


▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬


Aerial Goddess

Captain



Aerial Goddess

Captain

PostPosted: Sat Nov 11, 2023 10:52 pm


The Body Mod Guideline
Determining fair use


First thing you need to keep in mind is that each and every Model has been built as organically as possible.
Translation: Our Models mimic the natural characteristics of real humans, with the use of different skin tones, eyes, lips, hair, and body art.
»»» Base features are listed with the photos in the Model Pool — these items must be equipped with the proper pose/color «««

Their base features are essentially what they were 'born with', if you will.
And any body mod that alters that template is not considered fair use.

Common mods that are generally unacceptable are hair cutters and freckles.
The other big no-no is lipstick/changing the base lips color to mimic lipstick.
Using the base features is part of the challenge of the competition, and that
means working with all features as they come.


What is fair use? Anything that doesn't change/interfere with a Model's listed base features.
Mods that are generally safe, that you may choose to incorporate into your design:
Ears, Noses, Shadow/Liner, Blush, Eyebrows, Moles/Scars, Tattoos, Piercings, Armmods/Legmods
»»» Be sure when using any of these, that they don't distort the features, either. «««
PostPosted: Sat Nov 11, 2023 10:53 pm


Judging Criteria


STYLE: Is your design appealing to the eye?
This aspect deals exclusively with the picture submitted with an entry,
therefore Judges will be looking at colour schemes, shading, textures,
item management, background/foreground application, visual use of space,
pose angle, and just the overall affect the picture provides. A good design
should be refined, fashionable, and catered to the Model that's wearing it.
It should have the visual effect of looking as though it's part of an item set.

MOTIF: Does your design reflect the challenge?
This aspect deals exclusively with the concept of the design, so Judges will
be examining a Designer's interpretation of the task, and whether their
intention was executed to perfection. Submissions are expected to meet the
requirements of the issued challenge, so there must be clear relevance
between them. Though, in a world where viewpoints change from person to
person, and double entendres thrive, unconventional concepts are feasible.


CREATIVITY: How fresh is your design?
This aspect deals exclusively with the presentation of the design, meaning
that Judges will be determining whether the Designer's concept can balance
practicality with originality. While it's easy and boring to create a stylish
look using sets, they're literally made to accommodate each other, which is
hardly artistic. Whereas the use of varied items, or uncommon/unpopular
items is exciting, and much harder to achieve a fashionable outfit.

DESCRIPTION: Can you sell your design?
This aspect deals exclusively with the commentary of the design, where the
Judges will determine whether or not a Designer was able to sell them on
their submission through written word. This critical part of the entry is
arguably the most important to a Designer, as it allows them to give a voice
to the other, silent criteria. Here, a Designer can explain their style choices,
describe their motif(s), and argue their creativity skills. However, the benefit
of communication also comes with the burden of coherency, which means
that descriptions need to be concise. Translation: More thorough than a few
sentences, but no long-winded ramblings, either. If unsure, review examples.


Please Note: Judging is subjective, which is why there are 4 Panel Judges — to provide a more balanced average of Designer scores. Therefore, even if a Designer
disagrees with their feedback, they're not in a position to dispute their score, or placement in the challenge. Wins are earned fairly, and eliminations are decided reliably.
Don't get upset if you're eliminated ... It's just a game after all, and there can only be one winner in this competition. Getting eliminated says nothing about your overall skill.


Aerial Goddess

Captain



Aerial Goddess

Captain

PostPosted: Fri Dec 15, 2023 10:39 pm


Submission Guide

Essentials: Every challenge entry you submit must be accompanied by the following:

An image showcasing your design — one is usually best,
but you can showcase an alternate pose (such as a back
view) if you feel it is warranted
A description explaining your look. Unsure what to write?
Try focusing on the what, why, and how: what makes up the
outfit; why you went with the concept you did; and how you
went about creating it! Aim for around 250-300 words
A title for your entry — this will be featured on the thread
front page in the event you win a challenge
Submission status sharing where you are in the process:
reserved indicates an intent to post; WIP denotes you are
working on your submission and may still make changes;
complete means no further edits will be made
Your name and your model's name — just in case we
somehow forgot either

Form: As long as all of the essential info is present, there's no right or wrong way to post,
so use whatever text size, color, info order, etc. that makes most sense to you. However,
we kindly ask that you take pity on the Judge's eyes, and refrain from using colors that can
potentially cause eye strain. If you use exclusively Light or Dark mode, be sure to check for
legibility in both settings! We also advise against hiding essential info under spoilers —
use these for only optional details, like equip lists, alternate poses, or inspiration images

Cropping: If you are saving your image from the Avatar Builder, we strongly encourage
you to crop your entry down to the most presentable pose to help keep your post tidy. As
previously noted, if there are details you'd like to highlight in alternate views, you are still
welcome to do so — just try to keep it neat as possible

Sizing: The standard avatar dimensions (120 x 150) are perfect for your entry
and enlarging/shrinking the image may result in distortion that can affect legibility.
See here for a guide on proper scaling techniques if you would like to enlarge your
image to show off more detail

Exhibitions: Don't share more than one challenge entry with the Judges —
If you feel creative and want to share more designs our outtakes, create a separate thread




▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬

Submission Examples
Note: All examples have been altered from their original form for optimal presentation.


Quote:
·•· Aphrodite's Date ·•·
Submission Completed
User Image
Designer • RENstrawberry
Model's Name • Tara

♥ Description ♥
For a Valentine's day challenge, I knew I wanted to explore a look inspired by the Greek goddess Aphrodite, or Venus her Roman counterpart.

My focus for this challenge was to keep the Goddess of Love enticing. I began developing Tara's rendition of the goddess with her clothing, or lack there of.
Tara's leg pose came with the fabric entwined with them which is very reminiscent of greco-roman sculpture. I loved the way some of Tara's braids fell to the front,
so I wanted to choose a top and an arm pose that would not cover her hair. I knew I wanted to add laurels which are signature to the Greek gods!
Luckily, I was able to find some that looked similar to myrtle flowers, which is one of the symbols associated with Aphrodite.

Other elements of the background, including the water were absolutely necessary to this goddess because she was born from the sea.
Prior to adding the water, I added a tree with white leaves to echo Tara's laurels.

Finally, I knew I wanted to add on a dove to complete Tara's date look! This was the most difficult part of the challenge, because so many of
Gaia's bird items would layer behind the background items I already added. Fortunately, I finally found a dove that would show up with the model!


▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬

Quote:
Submission Status: Finished

User Image
The Final Boss
Model: Brooke
Designer: METTAT0N
Description: Brooke here represents the Queen of a rival kingdom, ready to strike down the protagonist for threatening her fair land.

I hadn't originally set out to do a sexy design, but what I did want to include from the beginning was the Mythrill Armor item, one that I have always remembered for it's gold and silver color scheme. When I realized that Very Protective Fantasy Armor used the same silver color, I decided I was going to try to build around them both. I very quickly came to realize that this was a very dark silver, near gray, that didn't match many of the brightish-whitish silvers on site. But thankfully, the Princess Charming appeared to be a fairly close match.

As much as I wanted to include a more fitting, armored boot, none of them appeared to be available in the dark silver I had chosen, so I had to opt for these dark gray boots decorated with golden shackles. I'm a bit torn on the cape myself, but after much deliberating I decided to leave it. Her body without it is rather narrow, which comes across as somewhat un-intimidating, and I feel that the cape compensates for that and gives the design more of the "imposing" feeling I was thinking of.


▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬

Quote:
The Paladin
User Image
Designer — Alesaan
Model — Sarah
Status — Complete

▼ Description ▼
Oh man, am I late to the party!

I love the warrior look in all its variations,
and knew it is what I wanted to try Sarah in first.

The biggest priorities for me were:
(1) finding armor that she could realistically fight in,
(2) find armor that didn't look clunky like many of them do,
(3) create an outfit that looks chic, and
(4) clearly be able to tell her RPG class at a glance.
(the amount of high heels in the armor items was ridiculous)

I also thought the portrait with the roses enhanced
the red and gold color scheme and ties in her tiara's
rose, while adding a romantic note too. I liked how it
frames her without overshadowing her (or drowning
her out with busy-ness), and decided to go with it
over a classic background because of that.

I went with whimsy but modest accessories she
could fight in, so they had to be small, light, and
not something an enemy could easily grab. Hence
a small tiara with a rose and little elf ear cuffs.


▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬



Disclaimer: The above entries are merely examples of what an acceptable submission
might look like. There's no obligation to use them as a template unless you want to.
PostPosted: Tue Mar 31, 2026 9:05 pm


Finale Submission Guide

Essentials: A finale post must contain the title of your fashion line, an image (or images),
Designer name, main Model name, alt Models' names, a full description, and an entry status

Form: Use whatever sizing and colours you want, but be sure that all of your info is
presented in the same, well-organized post, and described thoroughly (1,000-1,500 words)

Content: Talk about your experiences throughout the competition and how they've helped you,
tell us your brand, describe your overall theme(s), touch on the individual designs, etc.
Basically, use this unique opportunity to tell us whatever you think we need/want to hear.

▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬

Finale Example
Note: This example has been altered from its original form for optimal presentation


Quote:
▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬
¤ Stars of the Silver Screen ¤

User Image User Image User Image User Image User Image
Designer Name: elphiethesane ▬▬▬▬ Model Name: Ophelia ▬▬▬▬ Other Models: Jen, Bryce, Ginny, Uma

                                                        I had long decided that if I got to this point, my final collection would be inspired by the movies, in one way or another. So
                                                        by the time I made it as a finalist, I'd already set myself specific goals, and decided on certain theme branding details; I
                                                        would give each Model an outfit inspired by a specific movie genre, but only subtly so. They would look like normal outfits
                                                        at first glance, with their inspirations only becoming clear once you knew what you were looking for. And then, inspired by
                                                        how much progress I'd made throughout the competition in making casual outfits, they’d all be styled in that distinct way.

                                                        But I continuously ran into trouble, not least of which was that I ended up on the fence about my style choice until the very
                                                        last minute. I couldn't help it! No matter how many outfits I created, there would always be that one look that had me second-
                                                        guessing the entire line. Like, if a single item didn’t mesh 100% with all of the items in another look, it got scrapped! Though
                                                        eventually, with some encouragement from my peers, I tuned out the negative voices in my head, and was able to fine-tune
                                                        my idea to be less generic, more striking, and a lot easier to work with: A set of red carpet looks, each themed to a different
                                                        film genre, but in a way that wouldn’t necessarily be instantly clear, nor look like standard, monotonous Halloween costumes!

                                                        To fully grasp my concept, and to adequately appreciate all the subtleties that change between an observer's first impression
                                                        and any subsequent interactions, requires that we first explore the collection's universal themes, and how they tie everything
                                                        together. The colour scheme, for example — I thought from the beginning I should limit the colours I used to make it look
                                                        more cohesive. As long as I distributed the colours differently between them, they’d all still look distinct, so it seemed like a
                                                        perfect idea. While my first choice of scheme didn't work, I believe I nailed it on my second go around. Secondly, there’s the
                                                        backgrounds! I came up with the idea of using that particular cutter early on, as I thought it could add a slice of something
                                                        appropriate to each movie genre. Plus, when I'd finally laid them out side-by-side, I was pleasantly reminded of a strip of film.

                                                        So now, with that out of the way, we can turn focus on to the individual Models — The real stars of my little silver screen!

                                                        First off is Jen, representing the genre of Horror (specifically of the Gothic variety). When choosing the genres, I wanted
                                                        ones with specific styles I could play off of, and when it comes to horror and other dark stories, nothing quite says the
                                                        aesthetic like a Gothic tale. Plus Jen, with her striking eyes, seemed a good match for the mysterious and often supernatural
                                                        genre. As far as the dress, I wanted to play off the darkness of the genre by using primarily black, with gold accents to reflect
                                                        richness and opulence. I also wanted to play off of my personal association between the genre and the Victorian era, hence
                                                        the bustle, high neck, and long gloves. I kept them rather modern, to prevent it from looking like a period costume, but the
                                                        influence is there. Finally, the tattered-looking overlay is intended to bring in a little more of that desired 'chilling' element.

                                                        With Bryce, I was dead on the tracks, until a random train of thought hit me — classic Western films! Though not a
                                                        genre I have a particular attachment to, it did bring with it a lot of specific styles to play around with, which helped me
                                                        greatly. Furthermore, it fit the Model's aesthetic perfectly, as I’d always thought Bryce looked quite androgynous, and
                                                        not particularly suited for long gowns. Yes, she was meant to be a gun-slinging, bar brawling babe, ready at a
                                                        moment's notice for a standoff! The big challenge here was that lots of equipables ended up looking costumey,
                                                        so making her look like a cowboy, without literally looking like a cowboy, was hell. Hence the hat, meant to allude to a
                                                        cowboy's without being so on the nose about it, as well as the string tie and boots (though the boots I chose were also
                                                        meant to add a bit more glamour and flair to the outfit as well). As far as colours went, I emphasized blue, partially to
                                                        invoke a denim-esque vibe, but also because I loved the way that particular shade played off the Model's ruby-red hair.

                                                        Then there’s Ophelia, taking inspiration from one of my favourite genres: Adventure, though even more specifically, she's
                                                        patterned after our beloved swashbuckling anti-heroes. As main Model, it was always my intention to make Ophelia the star
                                                        of my show, hence giving her a personal theme favourite, as well as staging her centre, and making her look bigger and
                                                        more ornate than the others. But my favourite genre was also the hardest to portray, as I wanted the kind of clothing typically
                                                        worn by women during these time periods, but she also needed that heroine attitude. Hence, the stereotypical pirate’s coat
                                                        and sash over her drapery (which took me hours of skirt/dress layering to achieve the perfect textured look). The final
                                                        'pirate movie' touch came with the infamous, dramatic, feathered hat, which finally concluded the look ... Right? ... RIGHT?!

                                                        Of course not! It took merely seconds for me to start second-guessing the entire design. Like, what was I thinking?! I'd
                                                        made a wench outfit for my loyal Model's red carpet debut! Then, with my anxiety at peak, I seriously considered just
                                                        tearing it all apart and starting again from scratch. I mean, everything about it was extra — the farthest thing you'd see
                                                        walking the red carpet at the Oscars. It pushed the limits of reality, and entered the bizarre; It was peculiar, quirky,
                                                        homely, atypical, fantastical, unreal!! Though also, if phrased more positively, one could just as well argue that it was a
                                                        standout piece, unique among the other designs, and simply ... incredible. It hit me, and I thought to myself 'Screw the
                                                        Oscars! Ophelia and I are Met Gala people!!' And just like that, the grandiose outfit persevered onto the Catwalk stage.

                                                        Next is Ginny, with an outfit inspired by vintage Sci-Fi, a theme that felt visceral, right from the moment I saw her
                                                        assigned to me. I simply needed to put her in a 50's inspired look, for no other reason than because her hairstyle
                                                        demanded it so. I also felt that her position in the fashion line-up would look most prime if it could mirror Bryce on the
                                                        other side of Ophelia. Though, of course, Ginny’s more youthful and feminine traits would not be represented in pants.
                                                        No, I felt Ginny would look her best in a sexier, shorter dress (a choice ever-gaining in popularity on the various red
                                                        carpets). I picked the scheme for her outfit to reflect typical Sci-Fi colours, with black representing space, and green
                                                        representing a martian. Plus, in an attempt to introduce some retro-futuristic vibes into the design, I looked around
                                                        wildly for transparent-looking attachments, but the sheer skirt ended up being the best option in the end. Likewise
                                                        frustrating, I'd initially had a much better headband in place, only for it to be incompatible with vital finishing touches.

                                                        Lastly we have Model Uma, whose sexually-charged base features were easy to assign to Film Noir. I knew I wanted to do
                                                        a Noir look from the beginning, as its entire aesthetic is such a wonderful place to capture inspiration from. The challenge
                                                        though, was trying to keep Uma from appearing too simplistic, as formal-Noir is really just old Hollywood's basic glam
                                                        style. Yes, she'd still have to look classy and elegant, but I decided I'd zhuzhe it up with a 'femme fatale' edge to it. And
                                                        though, I'd originally intended for it to be B&W (representing the Noir aesthetic), I just couldn’t resist the personality and
                                                        glamour the fur added to the outfit ... So I had to swap out every white accent for an off-white/creme replacement instead.
                                                        Luckily for me, I found a creme-coloured necklace that looked even better than it's predecessor, as it was so much more
                                                        dainty and expensive looking. And even better than the silver circlet it replaced, was the off-white hat, which really gave me
                                                        'big, halo-shaped sunhat' vibes. They were all the rage once upon a time! The end result sees Uma looking smokin' HOT!!

                                                        All in all, I have to say that I am truly proud of the work I've done with my fashion line here, and while I may have hit a few
                                                        bumps along the way, I was able to work them out with the skills I've acquired throughout this entire contest. First-Week-
                                                        Elphie would never have been able to deliver what I feel I've accomplished today. While I may have had all the right tools
                                                        coming into this competition, I'm secure enough in my abilities now, to admit that I didn't always know how to use them
                                                        properly. I needed to hear the feedback about my design abilities, whether critical or validating, to really flourish. I've
                                                        proven (mostly to myself) that my creative juices aren't as stunted as I initially believed they were, and that I thrive when
                                                        forced to work outside of my comfort zone (something I never would have done before this). No matter the results of the
                                                        competition, I'm thankful for this experience. I appreciate all of the work that went into the guild as a whole, and I'll
                                                        definitely be around for future cycles in some capacity. Also, I'm really going to miss Ophelia! She was a gem to work with!!
▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬


▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬

Disclaimer: The above entry is merely an example of what an acceptable submission
might look like. There's no obligation to use this as a template unless you want to.


Aerial Goddess

Captain

Reply
Current Cycle (8)

 
Manage Your Items
Other Stuff
Get GCash
Offers
Get Items
More Items
Where Everyone Hangs Out
Other Community Areas
Virtual Spaces
Fun Stuff
Gaia's Games
Mini-Games
Play with GCash
Play with Platinum
//
//

// //

Have an account? Login Now!

//
//